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Witcher Dev’s Mysterious New Game With Saudi Arabia’s Scopely Is Not Releasing Soon

Witcher Dev’s Mysterious New Game With Saudi Arabia’s Scopely Is Not Releasing Soon

The Witcher developer CD Projekt Red is collaborating with Saudi Arabia-owned game developer Scopely for a new mobile game, but it's not releasing soon. During CD Projekt's latest earnings briefing, joint-CEO Michał Nowakowski was asked for an update on how the mysterious project--which is a game based on a CD Projekt franchise--is coming together. The executive said the game is "definitely not" coming out this year. Nowakowski said the nature of game development is ongoing iteration, and this takes time. "We've been previously suggesting that this would take some time. Scopely and their team are very iterative, and they work very fast and very hard, but it’s more about iteration and reaching a certain level of satisfaction that is felt on both side--them and us--so things are happening, but, once again, it’s definitely not a story for 2026." CD Projekt announced its partnership with Scopely in March 2025, saying at the time that the game was based on one of CD Projekt’s franchises. This came after CD Projekt said it was considering a Cyberpunk mobile game. Saudi Arabia's Savvy Games bought Scopely in 2023 for $4.9 billion–that is the No. 8 biggest gaming acquisition of all time. Scopely is one of the biggest mobile game companies on the planet. The company reached a new stratosphere of success with Monopoly Go. Scopely also now owns Pokemon Go. In 2024, CD Projekt said it was considering the possibility of making The Witcher and/or Cyberpunk mobile games. The company does have experience with the mobile market, as Gwent: The Witcher Card Game received mobile ports, though support for the title ended in October 2023. Another Witcher mobile game, the Pokemon Go-inspired The Witcher: Monster Slayer, released in July 2021 but shut down nearly two years later in 2023.

gamespot.com

Diablo 4 Is Getting A Long-Awaited Solo Mode Next Season

Diablo 4 players looking for even more of a challenge will be able to create Solo-Self-Found characters starting in Season 14. Developer Blizzard revealed Diablo 4's Solo-Self-Found (or SSF) mode as part of its Season 14 public test realm patch notes, offering the first details on all the new seasonal mechanics, item reworks, and balance changes coming to the ARPG for its upcoming season. For those not in the know, SSF is a mode that's gained popularity over the years in the ARPG community across different games. It forces players to play solo, disabling the ability to team up with others to tackle more difficult challenges. More importantly, it also restricts players to only using gear they find themselves. That means no trading with other players or using an in-game auction house to buy better gear. In Diablo 4's case, SSF characters will be seasonal-only, and won't be able to join parties or trade with others. Stashes, currencies, and Paragon points will be shared only with other SSF characters on the same account. Additionally, SSF characters won't have access to the game's free trial, couch co-op on consoles, or multiplayer-focused Dark Citadel activity. SSF characters will be locked into the mode for the duration of the season. Once the season ends, they will revert into normal characters that can group and trade as usual. A look a SSF character creation in Diablo 4. Those hoping for some kind of benefit to rolling a SSF character, such as increased rewards or better item drop rates (as is the case in some other ARPGs like Last Epoch) to make up for the fact that trading is disabled are out of luck. There will be no real benefit to playing Solo Self Found, other than access to SSF-only Tower leaderboards. And bragging rights, of course. SSF is just one major shakeup coming as part of Diablo 4 Season 14. In addition to the return of Riftwalkers as a seasonal mechanic and a new Lair Boss, Season 14 will also controversially overhaul how Diablo 4's Mythic Uniques

gamespot.com

Diablo 4 Is Making Mythic Uniques Nothing Special

Diablo 4 Season 14 will dramatically reimagine how Mythic Uniques work, and it's a change that doesn't seem to be sitting well with many in the game's community. Since Diablo 4's launch, a handful of Mythic Uniques have been the best, and rarest, items in the entire game, with nearly every maxed-out endgame build wanting to use at least one (or likely several) if possible. Not every Mythic Unique currently in Diablo 4 is a winner, but finding or crafting items like The Grandfather, Heir of Perdition, and Harlequin Crest have always been a surefire way to gain an incredible amount of power. That was, in part, because these items had guaranteed stats and affixes. In a game of random loot, Mythic Uniques were set in stone, letting players build around them with confidence. A look at some of Diablo 4 Season 14's Unique items as Mythics. That's changing in Diablo 4 Season 14. As revealed in the public test realm patch notes for Diablo 4's next season, Mythic Uniques will go from best items in the game to simply a "modifiable item quality," according to Blizzard. Every Ancestral Unique item in the game (of which there are over 100) will have a chance to drop as a "Mythic" Unique. Existing Mythic Uniques are now becoming regular Uniques with drastically reduced power. On top of that, just like Uniques in the game's Lord of Hatred expansion, Mythic Uniques will have mostly random stats and affixes. In Season 14, a Mythic Unique simply means that a particular Unique item has rolled with max stat values and the potency of its special power increased by 30%. Regular Uniques can be crafted into Mythic Uniques using the Horadric Cube, though Blizzard notes players will only be able to equip one crafted Mythic Unique at a time. Players can additionally use the cube to re-roll affixes on Unique items before potentially turning them into Mythic Uniques, giving at least some control over the randomness. It's a massively controversial change, in more ways than one. Players have alrea

gamespot.com

Call Of Duty: Warzone For PS4 And Xbox One Is Being Delisted And Will Shut Down Later This Year

Activision and Infinity Ward revealed Call of Duty: Modern Warfare 4 yesterday, which will be the first entry in this generation to release only on current-gen consoles, leaving PlayStation 4 and Xbox One behind. It won’t be alone, as Call of Duty Warzone is also abandoning last-gen hardware. In a blog post, Activision announced that Call of Duty’s popular battle royale is being removed from PS4 and Xbox One storefronts on June 4. Once this happens, it will no longer be available for download. If the game is already in your library, you can still install and play Warzone on PS4 and Xbox One through the end of Season 6 for Call of Duty: Black Ops 7. Overall support for the last-gen versions of Warzone will cease later this year, but Activision does not give an exact shutdown date. The free tiers of the Battle Pass will remain active for last-gen players. Activision states that on June 4, “content purchased with local currency – including COD Points, BlackCell, such as Call of Duty League Operator Packs – will be removed from the Call of Duty: Warzone in-game store and applicable menus on PlayStation 4 and Xbox One.” On June 25, Warzone’s in-game store will be removed from PS4 and Xbox One. You can still redeem COD Points until this date. If you continue playing on platforms that support Warzone, such as PlayStation 5 and Xbox Series X/S, remaining COD Points, purchased Battle Pass content and progression, and most content purchased with local currency will be transferred as long as everything is tied to the same Activision account. Warzone first launched on March 10, 2020, for PS4, Xbox One, and PC. You can read our original review of the game at launch here. The free-to-play battle royale saw hundreds of players battling it out on large maps until only one remained, and it has been updated and expanded to coincide with each Call of Duty release since its launch, including a 2.0 overhaul in 2022. Although Warzone will continue to be supported on current consoles and

gameinformer.com

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